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Haxe Roundup 148

The Haxe RC2 seems to have silently been released. You can check changes.txt for the newness.

But the biggest change is that the haxelib reset has taken place, but no one should have really noticed as Jason and Juraj have done an awesome job making the change seamless.

With WWX2013 in 2 weeks, you can checkout who’s speaking and their topics.

Vision Mobile released a report titled Cross-Platform Tools Shootout, comparing Sencha, Appcelerator and others, with Haxe “as [the] clear winner”.

With live coding getting a lot of attention recently, with Light Table and Code Orchestra, David Peek has created a proof of concept live code editing in Haxe - Video.

Andrew has written about NME and Haxe called NME Tile Rendering for Mobile. An incredibly well written post.

Chrome packaged apps recently came out of developer preview, so Tong has already written type definitions for Haxe.

Porter has written his “first article in [his] learning HaxePunk series”.

And I’ll finish with a crazy game called MOSHIMOSHI created with HaxeFlixel. Checkout the gameplay video by Eurogamer to see what it’s about.

    • #Haxe
    • #Haxe3
    • #RC2
    • #Haxelib
    • #WWX2013
    • #Cross Platform
    • #Sencha
    • #Appcelerator
    • #Winner
    • #Live Coding
    • #Tile Rendering
    • #Mobile
    • #Chrome
    • #Apps
    • #HaxeFlixel
    • #HaxePunk
    • #Games
    • #Tutorials
    • #Videos
    • #Eurogamer
    • #HaxeNME
  • 1 month ago
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Haxe Roundup 141

Florian Hofmann, one of three from Black Goat Games will be presenting Haxe and NME at the next Indie Outpost event happening on April 17th.

Erik Escoffier has ported a delaunay triangulation library to Haxe, with a pretty cool demo. Poly2Trihx is the Haxe port of the poly2tri.

Apparently a small experiment, Franco Ponticelli has created livehaxe, an “automatic compiler for Haxe and other tools”, it “monitors the files in your project and regens the output whenever it detects a change.” Very cool.

Maybe it could become part of the new haxelib that’s under development, maybe as a haxelib watch command?

Andy Li has written another excellent post on getting “automated unit testing for Haxe projects” working with Travis-CI.

“Hello, I’m a popcorn fractal…” by Nicolas Barradeau using NME, exported to HTML5. Watch popcorn.

Adrian has Pole Vaultage “merrily hum along on Android. There’s no second player and jump control is easier (frustration level below 9000)”. Watch over on youtube.

Genome2D, the “Stage3D GPU accelerated 2D engine” is coming to Haxe! Apparently it has “increased performance of up to 400% with at least 100%” and “the possibility of HTML5 deployment later on”.

A new tutorial on how to use HyperTouch, the de facto native Android and iOS touch library, with HaxeFlixel.

If you have ever wondered who is part of the NME team, well wonder no longer and meet the team.

    • #Haxe
    • #Roundup
    • #News
    • #Update
    • #Events
    • #port
    • #delaunay triangulation
    • #experiment
    • #livehaxe
    • #haxelib
    • #travis ci
    • #html5
    • #nme
    • #popcorn
    • #pole vaultage
    • #stage3d
    • #gpu
    • #genome2d
    • #gesture
    • #android
    • #ios
  • 3 months ago
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Haxe Roundup 101

Try Haxe online! Compile to Javascript and Flash by Didier Detritu. Contribute to the project on github.

via twitter:

  • New blog post : Haxe and Ocaml united followup - via Silex Labs
  • The Haxe Chrome Extension API has been updated v19 - via tong
  • New blog post : Jumping Across Platforms Part 1 - via Joshua Granick
  • awe6 1.1.4 has been released to haxelib - via Rob Fell
  • New blog post : awe6 workshops : Amsterdam and Paris - via Valerie Alloix
  • New blog post : Haxe wwx, My very late report - via Valerie Alloix
  • New blog post : Using Starling and Haxe - via Piergiorgio Niero

via google+:

  • New blog post : Waxe - Compiling with .hxml - via Nick Holder
  • New blog post : Waxe - NMEStage - via Nick Holder
  • New blog post : Waxe - Setting up FlashDevelop - via Nick Holder

via haxe mailing list:

  • Haxe + Neurosky MindWave - Find out more
  • noxe : Fully type safe node.js for Haxe - Find out more
    • #Haxe
    • #Roundup
    • #Try Haxe
    • #Flash
    • #Javascript
    • #ocaml
    • #chrome
    • #github
    • #haxelib
    • #wwx
    • #starling
    • #NME
    • #Waxe
    • #FlashDevelop
  • 1 year ago
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Haxe Roundup 91

via twitter:

  • The Haxe wwx schedule is complete! - via Nicolas Cannasse
  • New version of HaxePunk is out, v1.6, with improved cross compilation and minor fixes - via Matthew Tuttle
  • The Chrome Extension type definitions have been updated to version 18 - via tong
  • Experimental jingle webRTC has landed in hxmpp - via tong
  • Version 5.0.3 of Standard JS has been submitted to haxelib - via XirSys
  • New blog post : What to make of Premium features in Flash Player - via Joshua Granick
  • New blog post : How to install and configure NME on Windows - via Plicatibu
  • Buildr-hx 0.0.18.pre has been released - via GAMESatCODAME
  • Jeash is now on github! - via Joshua Granick
  • New blog post : Haxe NME my first try - via razaina

via haxe mailing list:

  • DOMTools makes it easier to work with the DOM and XML, which is inspired by jQuery - Original Post

via demo’s:

  • Work in progress, Pacman clone using NME to target HTML5 - via Rogerio Santos
    • #webRTC
    • #jingle
    • #xmpp
    • #HTML5
    • #wwx
    • #HaxePunk
    • #Jeash
    • #NME
    • #hxmpp
    • #Haxe
    • #Roundup
    • #Chrome
    • #HaxeLib
    • #DOMTools
  • 1 year ago
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