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Haxe Roundup 136

Haxe 3 RC has had its roadmap published. You have until the 17th to submit new features, with the release aiming for the 24th of Feburary.

And for those of you who want to dive into the new features of Haxe 3, checkout the manual which is being updated regularly as the release date closes in.

Steve McIntyre has written a “no-fluff guide on how to set up Haxe and NME in FlashDevelop”.

Not on windows, thinking of using Sublime Text? Well Varomix DaGreit has posted a video tutorial on how to get sublime setup with Haxe and HaxeFlixel.

Maybe you use Vim, then take a look at Justin Donaldson’s Vaxe “a modern, modular vim mode for Haxe”, which recently got support for NME projects.

François Nicaise has posted a new article about his experience publishing Strange Masks called My Indie Nightmare, publishing Multi OS Games Part 2.

If you use HaxeFlixel, 9 slice scaling has been added to Lars Doucet’s personal UI library. You can see a screen shot of the UI library in use.

Theres also a new video tutorial about hacking the HaxeFlixel preloader.

Nick Holder has written a post about creating Tiny Text Worlds, his prototype of a text adventure engine.

Do you remember from last week’s roundup, StablexUI, YAHUI and Basis? Well another UI library has been discovered, Guise which is “a GUI library for Haxe supporting native and non-native controls” written by Tom Byrne.

    • #Haxe
    • #Roundup
    • #News
    • #Update
    • #Haxe3
    • #Haxe3 RC
    • #roadmap
    • #NME
    • #HaxeNME
    • #FlashDevelop
    • #Windows
    • #SublimeText
    • #YouTube
    • #video
    • #tutorial
    • #Vim
    • #Strange Masks
    • #publishing
    • #games
    • #multi os
    • #HaxeFlixel
    • #Flixel
    • #Text Adventure
    • #engine
    • #UI
    • #UX
    • #StabexUI
    • #YAHUI
    • #Basis
    • #Guise
  • 3 months ago
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Haxe Roundup 103

Haxe 2.10rc is available for testing, which includes Haxe{C#} and Haxe{Java}, reduced Javascript output size and more! Read more about the release candidate and the new features by Nicolas Cannasse

via twitter:

  • New blog post : Write CSS with HSS and Haxe on OSX - via Matthijs Kamstra
  • Pattern matching which is exprimental and requires Haxe 2.10rc to use - via Cauê Waneck
  • HXMPP has changed it license from LGPL to MIT - via Tong
  • New blog post : Multitouch With Haxe{NME} - via James Frost
  • Prass.fr/v8/ is a Flash like HTML+CSS portfolio made with Haxe{JS} - via Philippe Elsass

via google+:

  • If you want to show off and talk about your experiences developing mobile apps in the San Francisco bay area, you will have 5 mins to speak about an app you built. Apply to Speak at BAMM in July - via Haxe+
  • New blog post : Actionscript to Haxe - via Haxe+
  • New talk : Cross platform game dev with Haxe{NME} at Reason to be Creative this September 3rd - 5th - via Andreas Rønning+

via demo’s, example’s & talk’s:

  • New video : Setup SublimeText Editor and a short stroll around the standard library - via recursor
  • Slide’s and source for the recent workshop in Paris about awe6 are now available - via Valerie Alloix
    • #Haxe
    • #Roundup
    • #Haxe 2.10rc
    • #Javascript
    • #js
    • #csharp
    • #java
    • #css
    • #hss
    • #osx
    • #hxmpp
    • #xmpp
    • #NME
    • #multitouch
    • #Flash
    • #HTML
    • #SublimeText
    • #awe6
    • #talks
    • #examples
    • #demos
  • 10 months ago
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