<?xml version="1.0" encoding="UTF-8"?>
<rss xmlns:dc="http://purl.org/dc/elements/1.1/" version="2.0"><channel><atom:link rel="hub" href="http://tumblr.superfeedr.com/" xmlns:atom="http://www.w3.org/2005/Atom"/><description>Ramblings from a Haxe Lover</description><title>Skial Bainn</title><generator>Tumblr (3.0; @skialbainn)</generator><link>http://blog.skialbainn.com/</link><item><title>Haxe Roundup 97</title><description>&lt;p&gt;via twitter:&lt;/p&gt;

&lt;ul&gt;&lt;li&gt;&lt;a href="http://robertbak.com/wordpress/2012/05/getting-started-with-haxe-for-javascript/" target="_blank"&gt;New blog post&lt;/a&gt;&amp;#160;: Getting started with Haxe for JavaScript - via &lt;a href="https://www.twitter.com/#!/robertbak" target="_blank"&gt;Robert Bak&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://code.google.com/p/jonas-haxe/" target="_blank"&gt;Jonas Haxe&lt;/a&gt; is another awesome data structure and algorithms library available for Haxe - via &lt;a href="https://www.twitter.com/#!/cwaneck" target="_blank"&gt;Cauê Waneck&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;p&gt;via google+:&lt;/p&gt;

&lt;ul&gt;&lt;li&gt;&lt;a href="https://github.com/andyli/hxudp" target="_blank"&gt;HxUDP&lt;/a&gt; is a quick and dirty UDP socket binding for Haxe{C++} based on ofxUPDManager from openFrameworks - via &lt;a href="https://plus.google.com/103072111939588180332" target="_blank"&gt;+Andy Li&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.amazon.com/gp/product/B00823P6CE" target="_blank"&gt;Castle Siege&lt;/a&gt; is now available for Android on the Amazon AppStore. Flawless porting thanks to Haxe{NME} - via &lt;a href="https://plus.google.com/u/0/113704686911055424796" target="_blank"&gt;+Haxe&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;p&gt;via blogs:&lt;/p&gt;

&lt;ul&gt;&lt;li&gt;&lt;a href="http://revolugame.com/hxspriter-spriter/" target="_blank"&gt;New blog post&lt;/a&gt;&amp;#160;: HxSpriter is the Haxe implementation of the &lt;a href="http://www.brashmonkey.com/spriter.htm" target="_blank"&gt;Spriter&lt;/a&gt; application and file format - via &lt;a href="https://www.twitter.com/#!/revolugame" target="_blank"&gt;Adrien Fischer&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;p&gt;via &lt;em&gt;demo&amp;#8217;s&lt;/em&gt;, &lt;em&gt;example&amp;#8217;s&lt;/em&gt; &amp;amp; &lt;em&gt;talk&amp;#8217;s&lt;/em&gt;:&lt;/p&gt;

&lt;ul&gt;&lt;li&gt;&lt;a href="http://www.whymca.org/intervento/haxe-flash-developers" target="_blank"&gt;New Event&lt;/a&gt;&amp;#160;: Haxe for Flash Developers May 24th 2012 in Bologna - via &lt;a href="https://www.twitter.com/#!/matterhaxe" target="_blank"&gt;matterhaxe&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;The slides for the talk &lt;a href="http://fboyle.com/presentations/haxejs/#1" target="_blank"&gt;Targeting JavaScript with Haxe&lt;/a&gt; are now available to view - via &lt;a href="https://www.twitter.com/#!/fintanb" target="_blank"&gt;Fintan Boyle&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://github.com/jgranick/buildhx" target="_blank"&gt;BuildHX&lt;/a&gt; is now able to automatically build working C++ bindings - via &lt;a href="https://www.twitter.com/#!/singmajesty" target="_blank"&gt;Joshua Granick&lt;/a&gt; &amp;amp; &lt;a href="https://www.twitter.com/#!/Dr_Emann" target="_blank"&gt;Zachary Dremann&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://aduros.com/space-date/" target="_blank"&gt;Space Date&lt;/a&gt; is a little HTML5 / Flash mobile visual novel - via &lt;a href="https://www.twitter.com/#!/b_garcia" target="_blank"&gt;Bruno Garcia&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;Haxe{NME} &lt;a href="http://philippe.elsass.me/lab/RunnerMark/" target="_blank"&gt;RunnerMark&lt;/a&gt; is now running in HTML / JavaScript - via &lt;a href="https://www.twitter.com/#!/elsassph" target="_blank"&gt;Philippe Elsass&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;</description><link>http://blog.skialbainn.com/post/23165170473</link><guid>http://blog.skialbainn.com/post/23165170473</guid><pubDate>Wed, 16 May 2012 15:17:59 +0100</pubDate><category>Haxe</category><category>Roundup</category><category>JavaScript</category><category>ds</category><category>UDP</category><category>CPP</category><category>C++</category><category>Android</category><category>NME</category><category>Spriter</category><category>Flash</category><category>HTML5</category></item><item><title>Haxe Roundup 96</title><description>&lt;p&gt;via twitter:&lt;/p&gt;

&lt;ul&gt;&lt;li&gt;&lt;a href="http://blog.pixelami.com/?p=224" target="_blank"&gt;New blog post&lt;/a&gt;&amp;#160;: Neko on Archlinux-arm (ARMv5) - via &lt;a href="https://www.twitter.com/#!/haxelang" target="_blank"&gt;Haxe&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;Haxe{NME} RunnerMark wants more Android numbers, so grap the &lt;a href="https://github.com/elsassph/nme-runnermark/downloads" target="_blank"&gt;APK&lt;/a&gt; - via &lt;a href="https://www.twitter.com/#!/elsassph" target="_blank"&gt;Philippe Elsass&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;3 new and updated Haxe{NME} extensions for iOS&amp;#160;: LocationManager, ImageSaver and MailSender - &lt;a href="https://github.com/emibap/nmeXtensions" target="_blank"&gt;github&lt;/a&gt; - via &lt;a href="https://www.twitter.com/#!/emiliano_ange" target="_blank"&gt;Emiliano Angelini&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;Haxe programming language &lt;a href="https://www.ohloh.net/languages/haxe" target="_blank"&gt;statistics&lt;/a&gt; from Ohloh crawler monitoring open source projects - via &lt;a href="https://www.twitter.com/#!/BrunoFonzi" target="_blank"&gt;Bruno Fonzi&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;p&gt;via google+:&lt;/p&gt;

&lt;ul&gt;&lt;li&gt;&lt;a href="http://esdot.ca/site/2012/performance-showdown-starling-vs-nd2d-vs-genome2d-vs-haxe-nme" target="_blank"&gt;New blog post&lt;/a&gt;&amp;#160;: Performance showdown - Starling vs ND2D vs Genome2D vs Haxe{NME} - via &lt;a href="https://plus.google.com/u/0/113704686911055424796/posts/2mJjBw59p6Q" target="_blank"&gt;Haxe+&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://code.google.com/p/fermmmtools/" target="_blank"&gt;Fermmmtools&lt;/a&gt;&amp;#160;: Tools for developing on AS3 and Haxe - via &lt;a href="https://plus.google.com/u/0/113704686911055424796/posts/dmZhruBRFmr" target="_blank"&gt;Haxe+&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://github.com/po8rewq/hxSpriter" target="_blank"&gt;HxSpriter&lt;/a&gt; is a port of SpriterAS3, which lets you use the &lt;a href="http://www.kickstarter.com/projects/539087245/spriter" target="_blank"&gt;Spriter&lt;/a&gt; application and file format - via &lt;a href="https://plus.google.com/u/0/113704686911055424796/posts/bK9Y3HtVswk" target="_blank"&gt;Haxe+&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;p&gt;via &lt;em&gt;talk&amp;#8217;s&lt;/em&gt;, &lt;em&gt;example&amp;#8217;s&lt;/em&gt; &amp;amp; &lt;em&gt;demo&amp;#8217;s&lt;/em&gt;:&lt;/p&gt;

&lt;ul&gt;&lt;li&gt;The &lt;a href="http://dl.dropbox.com/u/13798573/droidcon2012/slides.pdf" target="_blank"&gt;slides&lt;/a&gt; for the talk &lt;a href="http://de.droidcon.com/session/developing-multi-platform-games-android-using-haxe-nme-and-awe6" target="_blank"&gt;Developing multi-platform games for Android using haXe, NME and awe6&lt;/a&gt; are now available to view - via &lt;a href="https://plus.google.com/u/0/110737302749473101557/posts" target="_blank"&gt;Mihail Ivanchev+&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;p&gt;via blog&amp;#8217;s:&lt;/p&gt;

&lt;ul&gt;&lt;li&gt;&lt;a href="http://blog.pixelami.com/?p=243" target="_blank"&gt;New blog post&lt;/a&gt;&amp;#160;: Haxe unit testing with munit - via &lt;a href="http://blog.pixelami.com/" target="_blank"&gt;Alexander Syed&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;</description><link>http://blog.skialbainn.com/post/22714507902</link><guid>http://blog.skialbainn.com/post/22714507902</guid><pubDate>Wed, 09 May 2012 14:37:27 +0100</pubDate><category>Haxe</category><category>Roundup</category><category>Neko</category><category>Archlinux</category><category>RunnerMark</category><category>NME</category><category>Android</category><category>iOS</category><category>github</category><category>ohloh</category><category>Starling</category><category>ND2D</category><category>Genome2D</category><category>Fermmmtools</category><category>Spriter</category><category>talks</category></item><item><title>Haxe Roundup 95</title><description>&lt;p&gt;via twitter:&lt;/p&gt;

&lt;ul&gt;&lt;li&gt;The latest &lt;a href="http://fdt.powerflasher.com/2012/04/fdt-5-5-beta-released/" target="_blank"&gt;FDT 5.5&lt;/a&gt; beta has plenty of improvements to Haxe, including the completion server - via &lt;a href="https://www.twitter.com/#!/FDT5" target="_blank"&gt;Powerflasher FDT&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.gigglingcorpse.com/2012/04/27/prevent-android-from-dimming-w-haxe-and-nme/" target="_blank"&gt;New blog post&lt;/a&gt;&amp;#160;: Prevent Android from dimming with Haxe{NME} - via &lt;a href="https://www.twitter.com/#!/gigglingcorpse" target="_blank"&gt;Brad Gill&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://lbineau.com/blog/2012/04/28/utiliser-des-plugins-jquery-en-haxe/" target="_blank"&gt;New blog post&lt;/a&gt;&amp;#160;: Using  jQuery plugins in Haxe - via &lt;a href="https://www.twitter.com/#!/lbineau" target="_blank"&gt;lbineau&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;An optimized &lt;a href="https://github.com/Beeblerox/BitmapFont" target="_blank"&gt;Bitmap Font&lt;/a&gt; text component for Haxe{NME} - via &lt;a href="https://www.twitter.com/#!/elsassph" target="_blank"&gt;Philippe Elsass&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://github.com/johanp/Pixelizer" target="_blank"&gt;Pixelizer&lt;/a&gt; component based framework now has a Haxe port - &lt;a href="https://github.com/Beeblerox/PixelizerHX" target="_blank"&gt;github&lt;/a&gt; - via &lt;a href="https://www.twitter.com/#!/GAMESatCODAME" target="_blank"&gt;GAMES (at) CODAME&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;Slides from the WWX talk &lt;a href="http://prezi.com/yzvwdmevm9_c/p-may-the-force-be-with-you-making-a-game-with-awe6/?auth_key=8eadceff59596f8a8b289c119c02fa3dc670c4b9" target="_blank"&gt;May the Force be with you: making a game with awe6&lt;/a&gt; are now available - via &lt;a href="https://www.twitter.com/#!/hypersurge" target="_blank"&gt;Rob Fell&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://lab.polygonal.de/?p=1939" target="_blank"&gt;New blog post&lt;/a&gt;&amp;#160;: Using sprintf with Haxe - via &lt;a href="https://twitter.com/#!/polygonal" target="_blank"&gt;Michael Baczynski&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.aymericlamboley.fr/blog/the-citrus-engine-goes-on-haxe-nme-welcome-to-the-citruxengine/" target="_blank"&gt;New blog post&lt;/a&gt;&amp;#160;: The Citrus Engine goes on Haxe{NME}, welcome to the CitruxEngine - via &lt;a href="https://www.twitter.com/#!/postite" target="_blank"&gt;Dav Kert&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.silexlabs.org/132591/the-blog/haxe-and-ocaml-united/?utm_source=feedburner&amp;amp;utm_medium=twitter&amp;amp;utm_campaign=Feed%3A+SilexLabsBlogEn+%28Silex+Labs+Blog+En%29" target="_blank"&gt;New blog post&lt;/a&gt; - Haxe and OCaml united - via &lt;a href="https://www.twitter.com/#!/silexlabs" target="_blank"&gt;Silex Labs&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.haxenme.org/blog/?p=100" target="_blank"&gt;New blog post&lt;/a&gt;&amp;#160;: NME 3.3.2 Released - via &lt;a href="https://www.twitter.com/#!/haxenme" target="_blank"&gt;NME&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;Haxe{NME} port of AS3 Navigator which works well with Haxe{Flash} and Haxe{HTML5} - &lt;a href="https://github.com/lbineau/HaxeNavigator" target="_blank"&gt;github&lt;/a&gt; - via &lt;a href="https://www.twitter.com/#!/lbineau" target="_blank"&gt;lbineau&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;p&gt;via google+:&lt;/p&gt;

&lt;ul&gt;&lt;li&gt;You can now join the &lt;a href="http://haxe.org/forum/thread/4054" target="_blank"&gt;Haxe IRC channel&lt;/a&gt; from the Haxe wiki - via &lt;a href="https://plus.google.com/100887585476076589216/posts/VGg8Sv9L4dM" target="_blank"&gt;Justin Mills+&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;p&gt;via haxe mailing list:&lt;/p&gt;

&lt;ul&gt;&lt;li&gt;Two new markdown libraries have been released - &lt;a href="https://github.com/jasononeil/mdown" target="_blank"&gt;mdown&lt;/a&gt; - &lt;a href="https://github.com/ncannasse/markaxe" target="_blank"&gt;markaxe&lt;/a&gt; - &lt;a href="https://groups.google.com/d/msg/haxelang/uYQkuuKGHrU/Kqu87rTCc-0J" target="_blank"&gt;Original Post&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;p&gt;via &lt;em&gt;example&amp;#8217;s&lt;/em&gt; &amp;amp; &lt;em&gt;demo&amp;#8217;s&lt;/em&gt;:&lt;/p&gt;

&lt;ul&gt;&lt;li&gt;&lt;a href="http://esdot.ca/site/2012/introducing-runnermark-air-benchmark-suite" target="_blank"&gt;AIR RunnerMark&lt;/a&gt; gently blown away by Haxe{NME} - &lt;a href="https://github.com/elsassph/nme-runnermark" target="_blank"&gt;github&lt;/a&gt; - via &lt;a href="https://www.twitter.com/#!/elsassph" target="_blank"&gt;Philippe Elsass&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://github.com/tong/hxmpp.examples/tree/master/bosh.attach" target="_blank"&gt;New Example&lt;/a&gt;&amp;#160;: Re-attach an already established HTTP connection to a xmpp server on page change - via &lt;a href="https://www.twitter.com/#!/disktree" target="_blank"&gt;tong&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;</description><link>http://blog.skialbainn.com/post/22255073861</link><guid>http://blog.skialbainn.com/post/22255073861</guid><pubDate>Wed, 02 May 2012 15:07:00 +0100</pubDate><category>AS3</category><category>Android</category><category>Citrus Engine</category><category>FDT</category><category>HTML5</category><category>Haxe</category><category>NME</category><category>Roundup</category><category>Silex Labs</category><category>WWX</category><category>awe6</category><category>jQuery</category><category>sprintf</category><category>Markdown</category><category>AIR RunnerMark</category><category>HXMPP</category></item><item><title>Haxe Roundup 94</title><description>&lt;p&gt;via twitter:&lt;/p&gt;

&lt;ul&gt;&lt;li&gt;Haxe NME native extension which allows you to interact with the Apple Remote Control - &lt;a href="https://github.com/elsassph/nme-apple-remote" target="_blank"&gt;github&lt;/a&gt; - via &lt;a href="https://www.twitter.com/#!/elsassph" target="_blank"&gt;Philippe Elsass&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;A great Midi player, created in Haxe of course - &lt;a href="https://github.com/triplefox/triad" target="_blank"&gt;github&lt;/a&gt; - via &lt;a href="https://www.twitter.com/#!/ncannasse" target="_blank"&gt;Nicolas Cannasse&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.haxenme.org/blog/?p=97" target="_blank"&gt;New blog post&lt;/a&gt;&amp;#160;: NME 3.3.1 Released - via &lt;a href="https://www.twitter.com/#!/haxenme" target="_blank"&gt;NME&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;New FlashDevelop 4 dev version has been released with Haxe 2.09 support and new completion server - &lt;a href="http://flashdevelop.org/community/viewtopic.php?f=9&amp;amp;t=3529" target="_blank"&gt;download&lt;/a&gt; - via &lt;a href="https://www.twitter.com/#!/elsassph" target="_blank"&gt;Philippe Elsass&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;Java to Haxe extern creator, which parses folders of Java .class files and exports a folder containing Haxe externs - &lt;a href="https://github.com/Dr-Emann/java-haxe-extern-creator" target="_blank"&gt;github&lt;/a&gt; - via &lt;a href="https://www.twitter.com/#!/Dr_Emann" target="_blank"&gt;Zachary Dremann&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.weblob.net/2012/haxe-2-09-wwx-2012/" target="_blank"&gt;New blog post&lt;/a&gt;&amp;#160;: Haxe 2.09 – WWX 2012 - via &lt;a href="https://www.twitter.com/#!/fponticelli" target="_blank"&gt;Franco Ponticelli&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;Jeash has joined NME, &lt;a href="https://www.twitter.com/#!/grumpytoad" target="_blank"&gt;Niel Drummond&lt;/a&gt; will be helping to make NME even better! - via &lt;a href="https://www.twitter.com/#!/singmajesty" target="_blank"&gt;Joshua Granick&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.joshuagranick.com/blog/2012/04/23/go-from-flash-to-nme-in-5-minutes/" target="_blank"&gt;New blog post&lt;/a&gt;&amp;#160;: Go from Flash to NME in 5 Minutes - via &lt;a href="https://www.twitter.com/#!/singmajesty" target="_blank"&gt;Joshua Granick&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;Hxmpp 0.4.10 has been released! - &lt;a href="https://github.com/tong/hxmpp" target="_blank"&gt;github&lt;/a&gt; - &lt;a href="http://lib.haxe.org/p/hxmpp" target="_blank"&gt;haxelib&lt;/a&gt; - via &lt;a href="https://www.twitter.com/#!/disktree" target="_blank"&gt;tong&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;Feature from Scala - Type constructor polymorphism now a macro - &lt;a href="https://github.com/frabbit/hots" target="_blank"&gt;github&lt;/a&gt; - via &lt;a href="https://www.twitter.com/#!/stephaneledorze" target="_blank"&gt;Stephane Le Dorze&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://lab.polygonal.de/?p=2548" target="_blank"&gt;New blog post&lt;/a&gt; - A fast notification system for event-driven design - via &lt;a href="https://www.twitter.com/#!/polygonal" target="_blank"&gt;Michael Baczynski&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.joshuagranick.com/blog/2012/04/24/how-to-create-a-keystore-for-blackberry/" target="_blank"&gt;New blog post&lt;/a&gt; - How to Create a Keystore for BlackBerry - via &lt;a href="https://www.twitter.com/#!/singmajesty" target="_blank"&gt;Joshua Granick&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://martinpeck.co.uk/post/code-share-table-tennis-in-haxe" target="_blank"&gt;Code Share&lt;/a&gt; - Table tennis in Haxe - via &lt;a href="https://www.twitter.com/#!/tangletown13" target="_blank"&gt;Martin Lee Peck&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.whymca.org/intervento/haxe-flash-developers" target="_blank"&gt;New Event&lt;/a&gt; - Haxe for Flash Developers 24th-25th May 2012 - via &lt;a href="https://www.twitter.com/#!/lucamezzalira" target="_blank"&gt;Luca Mezzalira&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;p&gt;via google+:&lt;/p&gt;

&lt;ul&gt;&lt;li&gt;&lt;a href="http://www.ludumdare.com/compo/ludum-dare-23/?uid=1163" target="_blank"&gt;Minilization - Dawn and Fall of Man&lt;/a&gt; from LD48 - via &lt;a href="https://plus.google.com/113704686911055424796/posts" target="_blank"&gt;Haxe+&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.ludumdare.com/compo/ludum-dare-23/?action=preview&amp;amp;uid=8497" target="_blank"&gt;Adventures in NoLand&lt;/a&gt; from LD48 by &lt;a href="https://plus.google.com/110047895791401009152" target="_blank"&gt;Nicolas Cannasse&lt;/a&gt; - &lt;a href="https://github.com/ncannasse/ld23" target="_blank"&gt;github&lt;/a&gt; - via &lt;a href="https://plus.google.com/113704686911055424796/posts" target="_blank"&gt;Haxe+&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;p&gt;via haxe mailing list:&lt;/p&gt;

&lt;ul&gt;&lt;li&gt;XAPI 0.4 has been released on &lt;a href="http://lib.haxe.org/d/xapi" target="_blank"&gt;haxelib&lt;/a&gt; - &lt;a href="https://groups.google.com/d/msg/haxelang/0wAtu652xsQ/mvbqbivk7noJ" target="_blank"&gt;Original Post&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;Harfang 0.2 has been released on &lt;a href="http://lib.haxe.org/p/Harfang" target="_blank"&gt;haxelib&lt;/a&gt; - &lt;a href="https://groups.google.com/d/msg/haxelang/DHRbWTs3QHU/f7vnbn0P3ZEJ" target="_blank"&gt;Original Post&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;</description><link>http://blog.skialbainn.com/post/21784800455</link><guid>http://blog.skialbainn.com/post/21784800455</guid><pubDate>Wed, 25 Apr 2012 16:23:49 +0100</pubDate><category>Haxe</category><category>NME</category><category>Roundup</category><category>iOS</category><category>FlashDevelop</category><category>Java</category><category>WWX</category><category>Jeash</category><category>HXMPP</category><category>BlackBerry</category><category>XAPI</category><category>LD48</category></item><item><title>Haxe Roundup 93</title><description>&lt;p&gt;via &lt;em&gt;wwx&lt;/em&gt;:&lt;/p&gt;

&lt;ul&gt;&lt;li&gt;&lt;a href="http://ncannasse.fr/blog/wwx_review" target="_blank"&gt;WWX Conference Review&lt;/a&gt; and Slides from &lt;a href="https://www.twitter.com/#!/ncannasse" target="_blank"&gt;Nicolas Cannasse&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;Slides from Massive&amp;#8217;s David and Dominic &lt;a href="http://ui.massive.com.au/talks/" target="_blank"&gt;First Contact&amp;#160;: Selling Haxe to clients and developers&lt;/a&gt; are now available - via &lt;a href="https://www.twitter.com/#!/misprintt" target="_blank"&gt;misprintt&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;Haxe[Java] demo shown at wwx is &lt;a href="http://andyli.github.com/hxProcessing/" target="_blank"&gt;online to try out&lt;/a&gt; - &lt;a href="https://github.com/andyli/hxProcessing" target="_blank"&gt;source&lt;/a&gt; - via &lt;a href="https://www.twitter.com/#!/andy_li" target="_blank"&gt;Andy Li&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;Slides from Philippe Elsass&amp;#8217;s talks &lt;a href="http://speakerdeck.com/u/elsassph/p/haxe-nme-vs-the-world" target="_blank"&gt;Haxe NME vs The World&lt;/a&gt; are now available - via &lt;a href="https://www.twitter.com/#!/elsassph" target="_blank"&gt;Philippe Elsass&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;Slides and examples from Franco Ponticelli&amp;#8217;s talk &lt;a href="http://www.weblob.net/2012/vector-graphics-in-the-browser-wwx-2012/" target="_blank"&gt;Vector Graphics in the Browser - WWX 2012&lt;/a&gt; are now available - via &lt;a href="https://twitter.com/#!/fponticelli" target="_blank"&gt;Franco Ponticelli&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;p&gt;via twitter:&lt;/p&gt;

&lt;ul&gt;&lt;li&gt;Haxe[Java] and Haxe[C#] code is now in the &lt;a href="http://code.google.com/p/haxe/source/detail?r=4436" target="_blank"&gt;Haxe&lt;/a&gt; repo! - via &lt;a href="https://www.twitter.com/#!/haxelang" target="_blank"&gt;HaxeLang&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.joshuagranick.com/blog/2012/04/12/html5-pirate-pig-sample/" target="_blank"&gt;New blog post&lt;/a&gt;&amp;#160;: HTML5 Pirate Pig Sample - via &lt;a href="https://www.twitter.com/#!/singmajesty" target="_blank"&gt;Joshua Granick&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://plugins.intellij.net/plugin/?idea&amp;amp;id=6873" target="_blank"&gt;New IntelliJ Haxe&lt;/a&gt; plugin, now has NME support, generate getter/setter and more - via &lt;a href="https://www.twitter.com/#!/fkorotkov" target="_blank"&gt;Fedor Korotkov&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.gigglingcorpse.com/2012/04/11/haxe-to-java-to-nme-to-android/" target="_blank"&gt;New blog post&lt;/a&gt;&amp;#160;: Haxe to Java to NME to Android - via &lt;a href="https://www.twitter.com/#!/gigglingcorpse" target="_blank"&gt;Brad Gill&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://simblob.blogspot.co.uk/2012/04/switching-to-haxe.html" target="_blank"&gt;New blog post&lt;/a&gt;&amp;#160;: Switching to Haxe - via &lt;a href="https://www.twitter.com/#!/BrunoFonzi" target="_blank"&gt;Bruno Fonzi&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://lucamezzalira.com/2012/04/16/wwx-2012-haxe-conference-in-paris/" target="_blank"&gt;New blog post&lt;/a&gt;&amp;#160;: WWX 2012 Haxe Conference in Paris - via &lt;a href="https://www.twitter.com/#!/lucamezzalira" target="_blank"&gt;lucamezzalira&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.silexlabs.org/132104/the-blog/haxe-wwx-rox/" target="_blank"&gt;New blog post&lt;/a&gt;&amp;#160;: Haxe WWX ROX - via &lt;a href="https://www.twitter.com/#!/silexlabs" target="_blank"&gt;Silex Labs&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://blog.disktree.net/2012/04/17/hello-haxe-java.html" target="_blank"&gt;New blog post&lt;/a&gt;&amp;#160;: Hello Haxe[Java] - via &lt;a href="https://www.twitter.com/#!/disktree" target="_blank"&gt;tong&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.coderline.net/2012/04/compile-haxe-to-java/" target="_blank"&gt;New blog post&lt;/a&gt;&amp;#160;: Compile Haxe to Java - via &lt;a href="https://www.twitter.com/#!/cwaneck" target="_blank"&gt;Cauê Waneck&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://blog.onthewings.net/2012/04/18/javadoc2haxe-chrome-extension-that-create-a-java-extern-for-haxe-in-one-click/" target="_blank"&gt;New blog post&lt;/a&gt;&amp;#160;: JavaDoc2Haxe Chrome extension that creates a java extern for Haxe in one click - via &lt;a href="https://www.twitter.com/#!/andy_li" target="_blank"&gt;Andy Li&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;p&gt;via &lt;em&gt;google+&lt;/em&gt;:&lt;/p&gt;

&lt;ul&gt;&lt;li&gt;&lt;a href="http://caffeine-hx.googlecode.com/svn/trunk/projects/as3hx/" target="_blank"&gt;as3hx&lt;/a&gt; has received a massive amount of changes in an effort to port Flex to Haxe - via &lt;a href="https://plus.google.com/u/0/113704686911055424796/posts" target="_blank"&gt;Haxe+&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://britzpetermann.com/talk/" target="_blank"&gt;Nico Zimmermann&lt;/a&gt; amazing WWX presentation built in HTML5 with Haxe, what else? - via &lt;a href="https://plus.google.com/u/0/113704686911055424796/posts" target="_blank"&gt;Haxe+&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://play.google.com/store/apps/details?id=pl.vigeo.simon" target="_blank"&gt;Simon says: Make a face!&lt;/a&gt; A hacked together Android mini game built with HaxeFlixel by &lt;a href="https://www.twitter.com/#!/goshki" target="_blank"&gt;Adrian K.&lt;/a&gt; - via &lt;a href="https://plus.google.com/u/0/113704686911055424796/posts" target="_blank"&gt;Haxe+&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://arielsommeria.com/blog/2012/04/17/haxe-wwx-conference-whats-next/" target="_blank"&gt;New blog post&lt;/a&gt;&amp;#160;: Haxe WWX Conference, What&amp;#8217;s Next? - via &lt;a href="https://plus.google.com/u/0/113704686911055424796/posts" target="_blank"&gt;Haxe+&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.matthijskamstra.nl/blog/index.php/2012/04/12/moving-from-fdt-to-monodevelop-for-haxe-and-nme/" target="_blank"&gt;New blog post&lt;/a&gt;&amp;#160;: Moving from FDT to MonoDevelop for Haxe and NME - via &lt;a href="https://plus.google.com/u/0/113704686911055424796/posts" target="_blank"&gt;Haxe+&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;p&gt;via &lt;em&gt;demo&amp;#8217;s&lt;/em&gt;:&lt;/p&gt;

&lt;ul&gt;&lt;li&gt;The first alpha of &lt;a href="http://galaxy55.com/" target="_blank"&gt;galaxy55&lt;/a&gt; has been released - via &lt;a href="https://www.twitter.com/#!/ncannasse" target="_blank"&gt;Nicolas Cannasse&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;Using the Haxe[Java] target on &lt;a href="http://razaina.fr/wiki/index.php?n=GAP.Guestbook" target="_blank"&gt;Google App Engine&lt;/a&gt; - via &lt;a href="https://www.twitter.com/#!/razaina" target="_blank"&gt;razaina&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;p&gt;via haxe mailing list:&lt;/p&gt;

&lt;ul&gt;&lt;li&gt;Haxe 2.09 has been released! - &lt;a href="https://groups.google.com/d/msg/haxelang/6oQTPvJjyK4/EiyXGGPhi-EJ" target="_blank"&gt;Original Post&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;TryHaxe.org, A project to make learning Haxe easier, are looking for community contributions - &lt;a href="https://groups.google.com/d/msg/haxelang/UWLtLVfQht4/mXz5ZbkdU-AJ" target="_blank"&gt;Original Post&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;Twitter Bootstrap externs for Haxe - &lt;a href="https://groups.google.com/d/msg/haxelang/EgMw051sIhc/qdu6Zy5eGd8J" target="_blank"&gt;Original Post&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;</description><link>http://blog.skialbainn.com/post/21326276469</link><guid>http://blog.skialbainn.com/post/21326276469</guid><pubDate>Wed, 18 Apr 2012 16:23:00 +0100</pubDate><category>Haxe</category><category>roundup</category><category>wwx</category><category>Java</category><category>CSharp</category><category>HTML5</category><category>NME</category><category>Android</category><category>iOS</category></item><item><title>Haxe Roundup 92</title><description>&lt;p&gt;via twitter:&lt;/p&gt;

&lt;ul&gt;&lt;li&gt;If you can&amp;#8217;t make &lt;a href="http://" target="_blank"&gt;WWX&lt;/a&gt;, then watch it this weekend &lt;a href="http://www.silexlabs.org/wwxstream/" target="_blank"&gt;streamed live!&lt;/a&gt; - via &lt;a href="https://www.twitter.com/#!/lexoyo" target="_blank"&gt;Alex Hoyau&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://razaina.fr/wiki/index.php" target="_blank"&gt;Haxe/Java Wiki&lt;/a&gt; for the unreleased Java target - via &lt;a href="https://www.twitter.com/#!/razaina" target="_blank"&gt;razaina&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://code.google.com/p/haxe/source/detail?r=4374" target="_blank"&gt;Flash 11.3&lt;/a&gt; beta api&amp;#8217;s have already been added - via &lt;a href="https://www.twitter.com/#!/ncannasse" target="_blank"&gt;Nicolas Cannasse&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;New version of the Haxe plugin for &lt;a href="http://plugins.intellij.net/plugin/?idea&amp;amp;id=6873" target="_blank"&gt;IntelliJ IDEA&lt;/a&gt; is now available - via &lt;a href="https://www.twitter.com/#!/fkorotkov" target="_blank"&gt;Fedor Korotkov&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.joshuagranick.com/blog/2012/04/06/flashdevelop-for-maclinux-part-1/" target="_blank"&gt;New blog post&lt;/a&gt;&amp;#160;: FlashDevelop for Mac/Linux Part 1 - via &lt;a href="https://www.twitter.com/#!/singmajesty" target="_blank"&gt;Joshua Granick&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.saumyaray.com/saumya/archives/1042" target="_blank"&gt;New blog post&lt;/a&gt;&amp;#160;: An IDE for Haxe and NME for every OS - via &lt;a href="https://www.twitter.com/#!/saumya" target="_blank"&gt;saumya&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.matthijskamstra.nl/blog/index.php/2012/04/10/haxe-and-nme-ide-and-editors-osx/" target="_blank"&gt;New blog post&lt;/a&gt;&amp;#160;: Haxe and NME IDE and Editors OS X - via &lt;a href="https://www.twitter.com/#!/MatthijsKamstra" target="_blank"&gt;Matthijs Kamstra&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.joshuagranick.com/blog/2012/04/10/how-to-install-haxe-nme-and-monodevelop/" target="_blank"&gt;New blog post&lt;/a&gt;&amp;#160;: How to install Haxe NME and MonoDevelop - via &lt;a href="https://www.twitter.com/#!/singmajesty" target="_blank"&gt;Joshua Granick&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.joshuagranick.com/blog/2012/04/10/getting-started-with-haxec-in-monodevelop/" target="_blank"&gt;New blog post&lt;/a&gt;&amp;#160;: Getting started with Haxe C++ in MonoDevelop - via &lt;a href="https://www.twitter.com/#!/singmajesty" target="_blank"&gt;Joshua Granick&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.joshuagranick.com/blog/2012/04/10/getting-started-with-haxe-c-and-nme-in-monodevelop/" target="_blank"&gt;New blog post&lt;/a&gt;&amp;#160;: Getting started with Haxe C++ and NME in MonoDevelop - via &lt;a href="https://www.twitter.com/#!/singmajesty" target="_blank"&gt;Joshua Granick&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.joshuagranick.com/blog/2012/04/10/getting-started-with-haxeflash-in-monodevelop/" target="_blank"&gt;New blog post&lt;/a&gt;&amp;#160;: Getting started with Haxe Flash in MonoDevelop - via &lt;a href="https://www.twitter.com/#!/singmajesty" target="_blank"&gt;Joshua Granick&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.joshuagranick.com/blog/2012/04/10/getting-started-with-haxejs-in-monodevelop/" target="_blank"&gt;New blog post&lt;/a&gt;&amp;#160;: Getting started with Haxe JavaScript in MonoDevelop - via &lt;a href="https://www.twitter.com/#!/singmajesty" target="_blank"&gt;Joshua Granick&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://blog.sebaslab.com/haxehtml5/" target="_blank"&gt;New blog post&lt;/a&gt;&amp;#160;: Develop HTML5 games without JavaScript and DOM for Flash Developers Part 1 - via &lt;a href="https://www.twitter.com/#!/sebify" target="_blank"&gt;Sebastiano Mandalà&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;p&gt;via haxe mailing list:&lt;/p&gt;

&lt;ul&gt;&lt;li&gt;Two new Haxe nightly server&amp;#8217;s have been started - &lt;a href="http://50.17.165.199/" target="_blank"&gt;Windows Only&lt;/a&gt; and &lt;a href="http://haxer.be/builds/" target="_blank"&gt;Windows &amp;amp; Linux32&lt;/a&gt; - &lt;a href="https://groups.google.com/forum/#!msg/haxelang/_FCtOog8VfE/2kfFEyOgFr4J" target="_blank"&gt;Original Post&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;p&gt;via &lt;em&gt;blog&amp;#8217;s&lt;/em&gt;:&lt;/p&gt;

&lt;ul&gt;&lt;li&gt;&lt;a href="http://www.gigglingcorpse.com/2012/04/11/compiling-haxe-to-java-is-really-cool/" target="_blank"&gt;New blog post&lt;/a&gt;&amp;#160;: Compiling Haxe to Java is Really Cool! - via &lt;a href="https://www.twitter.com/#!/gigglingcorpse" target="_blank"&gt;Brad Gill&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;p&gt;via &lt;em&gt;google+&lt;/em&gt;:&lt;/p&gt;

&lt;ul&gt;&lt;li&gt;&lt;a href="http://sandeepmathew.wordpress.com/2012/04/09/setting-up-your-haxe-development-environment/" target="_blank"&gt;New blog post&lt;/a&gt;&amp;#160;: Setting up your Haxe development enviroment - via &lt;a href="https://plus.google.com/113704686911055424796/posts" target="_blank"&gt;+Haxe&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://gamesatcodame.tumblr.com/post/20468035358/a-trick-of-light-codame-may-1-with-derschmale" target="_blank"&gt;New Event&lt;/a&gt;&amp;#160;: A Trick of Light @ CODAME May 1st with &lt;a href="http://www.derschmale.com/" target="_blank"&gt;Der Schmale&lt;/a&gt; - via &lt;a href="https://plus.google.com/113704686911055424796/posts" target="_blank"&gt;+Haxe&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;</description><link>http://blog.skialbainn.com/post/20908944254</link><guid>http://blog.skialbainn.com/post/20908944254</guid><pubDate>Wed, 11 Apr 2012 17:51:51 +0100</pubDate><category>haxe</category><category>roundup</category><category>java</category><category>Flash 11.3</category><category>FlashDevelop</category><category>MonoDevelop</category><category>HTML5</category><category>JavaScript</category><category>cpp</category><category>Flash</category></item><item><title>Haxe Roundup 91</title><description>&lt;p&gt;via twitter:&lt;/p&gt;

&lt;ul&gt;&lt;li&gt;The Haxe &lt;a href="http://wwx.haxe.org/speakers.html" target="_blank"&gt;wwx schedule&lt;/a&gt; is complete! - via &lt;a href="https://www.twitter.com/#!/ncannasse" target="_blank"&gt;Nicolas Cannasse&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;New version of &lt;a href="http://lib.haxe.org/p/HaxePunk" target="_blank"&gt;HaxePunk&lt;/a&gt; is out, v1.6, with improved cross compilation and minor fixes - via &lt;a href="https://www.twitter.com/#!/Matt_Tuttle" target="_blank"&gt;Matthew Tuttle&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;The &lt;a href="https://github.com/tong/chrome.extension" target="_blank"&gt;Chrome Extension&lt;/a&gt; type definitions have been updated to version 18 - via &lt;a href="https://www.twitter.com/#!/disktree" target="_blank"&gt;tong&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;Experimental &lt;a href="https://github.com/tong/hxmpp/tree/master/jabber/jingle" target="_blank"&gt;jingle webRTC&lt;/a&gt; has landed in &lt;a href="http://hxmpp.disktree.net/" target="_blank"&gt;hxmpp&lt;/a&gt; - via &lt;a href="https://www.twitter.com/#!/disktree" target="_blank"&gt;tong&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;Version 5.0.3 of &lt;a href="http://lib.haxe.org/p/xirsys_stdjs" target="_blank"&gt;Standard JS&lt;/a&gt; has been submitted to haxelib - via &lt;a href="https://www.twitter.com/#!/XirSys" target="_blank"&gt;XirSys&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.joshuagranick.com/blog/2012/03/28/what-to-make-of-premium-features-in-flash-player/" target="_blank"&gt;New blog post&lt;/a&gt;&amp;#160;: What to make of Premium features in Flash Player - via &lt;a href="https://www.twitter.com/#!/singmajesty" target="_blank"&gt;Joshua Granick&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://blog.plicatibu.com/how-to-install-and-configure-nme-on-ms-windows/" target="_blank"&gt;New blog post&lt;/a&gt;&amp;#160;: How to install and configure NME on Windows - via &lt;a href="https://www.twitter.com/#!/plicatibu" target="_blank"&gt;Plicatibu&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://rubygems.org/gems/buildr-hx" target="_blank"&gt;Buildr-hx&lt;/a&gt; 0.0.18.pre has been released - via &lt;a href="https://www.twitter.com/#!/GAMESatCODAME" target="_blank"&gt;GAMESatCODAME&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://github.com/grumpytoad/jeash" target="_blank"&gt;Jeash&lt;/a&gt; is now on github! - via &lt;a href="https://www.twitter.com/#!/singmajesty" target="_blank"&gt;Joshua Granick&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://razaina.fr/post-haXe_NME-first-try" target="_blank"&gt;New blog post&lt;/a&gt;&amp;#160;: Haxe NME my first try - via &lt;a href="https://www.twitter.com/#!/razaina" target="_blank"&gt;razaina&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;p&gt;via haxe mailing list:&lt;/p&gt;

&lt;ul&gt;&lt;li&gt;&lt;a href="https://github.com/jasononeil/domtools#readme" target="_blank"&gt;DOMTools&lt;/a&gt; makes it easier to work with the DOM and XML, which is inspired by jQuery - &lt;a href="https://groups.google.com/forum/#!msg/haxelang/HzgFmKYizfY/R4bBZfXxDV0J" target="_blank"&gt;Original Post&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;p&gt;via &lt;em&gt;demo&amp;#8217;s&lt;/em&gt;:&lt;/p&gt;

&lt;ul&gt;&lt;li&gt;Work in progress, &lt;a href="http://pacmano.orgfree.com/" target="_blank"&gt;Pacman clone&lt;/a&gt; using NME to target HTML5 - via &lt;a href="https://www.twitter.com/#!/rogersanctus" target="_blank"&gt;Rogerio Santos&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;</description><link>http://blog.skialbainn.com/post/20465915181</link><guid>http://blog.skialbainn.com/post/20465915181</guid><pubDate>Wed, 04 Apr 2012 14:53:00 +0100</pubDate><category>webRTC</category><category>jingle</category><category>xmpp</category><category>HTML5</category><category>wwx</category><category>HaxePunk</category><category>Jeash</category><category>NME</category><category>hxmpp</category><category>Haxe</category><category>Roundup</category><category>Chrome</category><category>HaxeLib</category><category>DOMTools</category></item><item><title>Haxe Roundup 90!</title><description>&lt;p&gt;via twitter:&lt;/p&gt;

&lt;ul&gt;&lt;li&gt;&lt;a href="http://mattwallace.me/preview-my-haxe-nme-setup" target="_blank"&gt;New screencast&lt;/a&gt;&amp;#160;: Preview my Haxe NME setup - via &lt;a href="https://www.twitter.com/#!/matthewswallace" target="_blank"&gt;Matthew Wallace&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://blog.patrickkulling.de/blog/2012/03/21/learn-haxe-library-management/" target="_blank"&gt;New blog post&lt;/a&gt;&amp;#160;: Learn Haxe&amp;#160;: Library Management - via &lt;a href="https://www.twitter.com/#!/Patrick_Kulling" target="_blank"&gt;Patrick Kulling&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.saumyaray.com/saumya/archives/1039" target="_blank"&gt;New blog post&lt;/a&gt;&amp;#160;: RayTrace v3.0.0 - via &lt;a href="https://www.twitter.com/#!/saumya" target="_blank"&gt;saumya&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://blog.disktree.net/2012/03/22/cyberchrist-blog-engine.html" target="_blank"&gt;New blog post&lt;/a&gt;&amp;#160;: Cyberchrist blog engine - via &lt;a href="https://www.twitter.com/#!/disktree" target="_blank"&gt;disktree&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://sambrick.wordpress.com/2012/03/23/haxe-ide-choices-for-mac/" target="_blank"&gt;New blog post&lt;/a&gt;&amp;#160;: Haxe IDE choices for Mac OS X - via &lt;a href="https://www.twitter.com/#!/SamBrick" target="_blank"&gt;Sam McFadden&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.haxenme.org/blog/?p=93" target="_blank"&gt;New blog post&lt;/a&gt;&amp;#160;: NME 3.3.0 Final - via &lt;a href="https://www.twitter.com/#!/haxenme" target="_blank"&gt;HaxeNME&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.willhawthorne.com/tutorials/haxe/haxeKeyboard.php" target="_blank"&gt;New blog post&lt;/a&gt;&amp;#160;: Keyboard States - via &lt;a href="https://www.twitter.com/#!/igghera" target="_blank"&gt;Andrea Gherardi&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;The next Haxe release will have a &lt;a href="http://haxe.org/manual/completion#compilation-cache-server" target="_blank"&gt;compilation server&lt;/a&gt; with module caching, speed x3 and completion x10 faster - via &lt;a href="https://www.twitter.com/#!/ncannasse" target="_blank"&gt;Nicolas Cannasse&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;p&gt;via &lt;em&gt;demo&amp;#8217;s&lt;/em&gt;:&lt;/p&gt;

&lt;ul&gt;&lt;li&gt;&lt;a href="http://dl.dropbox.com/u/254701/triadascii.swf" target="_blank"&gt;An NME blitter&lt;/a&gt; customized for ASCII emulation - 256 characters and the complete EGA palette - via &lt;a href="https://www.twitter.com/#!/Triplefox" target="_blank"&gt;James Hofmann&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;p&gt;via haxe mailing list:&lt;/p&gt;

&lt;ul&gt;&lt;li&gt;&lt;a href="http://code.google.com/p/hxtouch/" target="_blank"&gt;hxtouch&lt;/a&gt; is a new gesture library which aims to provide basics gestures - &lt;a href="https://groups.google.com/forum/?fromgroups#!topic/haxelang/3fdu_Yhfbdg" target="_blank"&gt;Original Post&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://lib.haxe.org/p/hxs" target="_blank"&gt;HXS 1.1&lt;/a&gt; has been released. HXS maps all AVM2 events. - &lt;a href="https://groups.google.com/d/msg/haxelang/V4E-H_E4dnU/wzfrMArQv9cJ" target="_blank"&gt;Original Post&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;p&gt;via &lt;em&gt;blogs&lt;/em&gt;:&lt;/p&gt;

&lt;ul&gt;&lt;li&gt;&lt;a href="http://www.gigglingcorpse.com/2012/03/22/programming-for-android-in-java-but-using-nme/" target="_blank"&gt;New blog post&lt;/a&gt;&amp;#160;: Programming for Android in Java but using NME - via &lt;a href="http://www.twitter.com/gigglingcorpse" target="_blank"&gt;Brad Gill&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.gigglingcorpse.com/2012/03/21/modifying-nme/" target="_blank"&gt;New blog post&lt;/a&gt;&amp;#160;: Modifying NME - via &lt;a href="http://www.twitter.com/gigglingcorpse" target="_blank"&gt;Brad Gill&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;</description><link>http://blog.skialbainn.com/post/20061662976</link><guid>http://blog.skialbainn.com/post/20061662976</guid><pubDate>Wed, 28 Mar 2012 14:53:50 +0100</pubDate><category>haxe</category><category>roundup</category></item><item><title>Haxe Roundup 89</title><description>&lt;p&gt;via twitter:&lt;/p&gt;

&lt;ul&gt;&lt;li&gt;CloudShift 0.2.5 has been released. Simpler Pub/Sub, Outcomes and Parts - &lt;a href="https://github.com/cloudshift/cloudshift" target="_blank"&gt;github&lt;/a&gt; - via &lt;a href="https://www.twitter.com/#!/cloudshift1" target="_blank"&gt;cloudshift&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;Minecraft like game in Flash technical demo - &lt;a href="http://galaxy55.com/" target="_blank"&gt;Galaxy 55&lt;/a&gt; - via &lt;a href="https://www.twitter.com/#!/ncannasse" target="_blank"&gt;Nicolas Cannasse&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;New version of &lt;a href="http://plugins.intellij.net/plugin/?id=6873" target="_blank"&gt;IntelliJ IDEA&amp;#8217;s&lt;/a&gt; haxe plugin is out: completion, usages search, jump to declaration, Flash debug etc - via &lt;a href="https://www.twitter.com/#!/ksafonov" target="_blank"&gt;Kirill Safonov&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.fitc.ca/news/?p=1826" target="_blank"&gt;Inside Haxe + Js == &amp;lt;3&lt;/a&gt;&amp;#160;: An Interview with &lt;a href="https://www.twitter.com/#!/mikkoh" target="_blank"&gt;Mikko Haapoja&lt;/a&gt; - via &lt;a href="https://www.twitter.com/#!/FITC" target="_blank"&gt;FITC&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://lbineau.com/blog/2012/03/18/haxe-nme-introduction/" target="_blank"&gt;New blog post&lt;/a&gt;&amp;#160;: French tutorial for NME - via &lt;a href="https://www.twitter.com/#!/lbineau" target="_blank"&gt;lbineau&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.screenr.com/9oN8" target="_blank"&gt;New Screencast&lt;/a&gt;&amp;#160;: Haxe app debugging in Flash player with IntelliJ IDEA - via &lt;a href="https://www.twitter.com/#!/fkorotkov" target="_blank"&gt;Fedor Korotkov&lt;/a&gt; and &lt;a href="https://www.twitter.com/#!/ksafonov" target="_blank"&gt;Kirill Safonov&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.joshuagranick.com/blog/2012/03/20/how-to-create-an-nme-extension/" target="_blank"&gt;New blog post&lt;/a&gt;&amp;#160;: How to create an NME extension - via &lt;a href="https://twitter.com/#!/singmajesty" target="_blank"&gt;Joshua Granick&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;p&gt;via &lt;em&gt;demo&amp;#8217;s&lt;/em&gt;:&lt;/p&gt;

&lt;ul&gt;&lt;li&gt;NME HTML5 (Jeash) &lt;a href="http://haxe.sebaslab.com/" target="_blank"&gt;experiment&lt;/a&gt; - via &lt;a href="https://www.twitter.com/#!/sebify" target="_blank"&gt;Sebastiano Mandala&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;Games and Experiments with Flash&amp;#160;: &lt;a href="http://www.saltgames.com/2012/particles-redux/" target="_blank"&gt;Particles Redux&lt;/a&gt; using HxSL - via &lt;a href="https://twitter.com/#!/MEDJAY75" target="_blank"&gt;MEDJAY&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;p&gt;via haxe mailing list:&lt;/p&gt;

&lt;ul&gt;&lt;li&gt;Interesting topic on how to publish iOS applications from a PC, showing the smarts of the haxe community - &lt;a href="https://groups.google.com/d/topic/haxelang/Haomj9PVhms/discussion" target="_blank"&gt;Original Topic&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;HXCPP 2.08.2 has been released with a few minor tweeks. It now supports BlackBerry and armv7 (iPhone) - &lt;a href="https://groups.google.com/d/topic/haxelang/rTkF8ZsA4iA/discussion" target="_blank"&gt;Original Topic&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;tink_markup &amp;#8220;template language&amp;#8221; is a cross platform way to build hierarchical structures, which means it can be used as a template language - &lt;a href="https://github.com/back2dos/tinkerbell/wiki/tink_markup" target="_blank"&gt;tutorial&lt;/a&gt; - &lt;a href="https://groups.google.com/d/msg/haxelang/oBudA3MjX1s/zMoqTh8z1NIJ" target="_blank"&gt;Original Topic&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;p&gt;via &lt;em&gt;blogs&lt;/em&gt;:&lt;/p&gt;

&lt;ul&gt;&lt;li&gt;&lt;a href="http://matttuttle.com/2012/03/updates-to-haxepunk/" target="_blank"&gt;New blog post&lt;/a&gt;&amp;#160;: Updates to HaxePunk - via &lt;a href="http://www.twitter.com/Matt_Tuttle" target="_blank"&gt;Matthew Tuttle&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.gigglingcorpse.com/2012/03/15/nme-signing-for-android-release/" target="_blank"&gt;New blog post&lt;/a&gt;&amp;#160;: NME - Signing for Android - via &lt;a href="http://twitter.com/gigglingcorpse" target="_blank"&gt;Brad Gill&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;</description><link>http://blog.skialbainn.com/post/19681157422</link><guid>http://blog.skialbainn.com/post/19681157422</guid><pubDate>Wed, 21 Mar 2012 15:31:00 +0000</pubDate><category>haxe</category><category>roundup</category></item><item><title>Haxe Roundup 88</title><description>&lt;p&gt;via twitter:&lt;/p&gt;
&lt;ul&gt;&lt;li&gt;&lt;a href="http://www.joshuagranick.com/blog/2012/03/08/introducing-the-blackberry-target-for-nme/" title="Introducing the BlackBerry target for NME" target="_self"&gt;New blog post&lt;/a&gt;&amp;#160;: Introducing the Blackberry target for NME! - via &lt;a href="https://www.twitter.com/#!/singmajesty" title="@singmajesty" target="_self"&gt;Joshua Granick&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;New game released - &lt;a href="http://www.kongregate.com/games/theRemix/robo-defense" title="Robo Defence" target="_self"&gt;Robo Defence&lt;/a&gt; - via &lt;a href="https://www.twitter.com/#!/gomagames" title="@gomagames" target="_self"&gt;Goma Games&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;Instead of &lt;a href="http://philippe.elsass.me/2011/11/nme-ready-for-the-show/" title="BunnyMark" target="_self"&gt;BunnyMark&lt;/a&gt; for haxe, we now have &lt;a href="http://aduros.com/piratemark/?flambe-platform=html" title="PirateMark" target="_self"&gt;PirateMark&lt;/a&gt; - via &lt;a href="https://www.twitter.com/#!/b_garcia" title="@b_garcia" target="_self"&gt;Bruno Garcia&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://lib.haxe.org/p/swf" title="SWF 1.10 released on haxelib" target="_self"&gt;SWF&lt;/a&gt; 1.10 is now on haxelib. You can now use blur, glow or drop shadow filters and load password protected files! - via &lt;a href="https://www.twitter.com/#!/singmajesty" title="@singmajesty" target="_self"&gt;Joshua Granick&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://github.com/MadeByPi/woffParser_haXe_nme" title="wOFF parser for haxe and NME" target="_self"&gt;wOFF parser&lt;/a&gt; for haxe and NME ported from AS3 - via &lt;a href="https://www.twitter.com/#!/mikedotalmond" title="@mikedotalmond" target="_self"&gt;Mike Almond&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://code.google.com/p/cocos2d-haxe/" title="cocos2d for haxe" target="_self"&gt;Cocos2D&lt;/a&gt; has been ported to haxe - via &lt;a href="https://www.twitter.com/#!/ncannasse" title="@ncannasse" target="_self"&gt;Nicolas Cannasse&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;p&gt;via haxedev mailing list:&lt;/p&gt;
&lt;ul&gt;&lt;li&gt;A new haxe target has been announced!&amp;#160;: Objective-C - &lt;a href="https://groups.google.com/forum/#!msg/haxedev/G94Cd1j79ko/FdbXxm85iI4J" title="Future haxe target - Objective-C" target="_self"&gt;Original Post&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;</description><link>http://blog.skialbainn.com/post/19290254944</link><guid>http://blog.skialbainn.com/post/19290254944</guid><pubDate>Wed, 14 Mar 2012 14:33:53 +0000</pubDate><category>haxe</category><category>roundup</category></item><item><title>Haxe Roundup 87</title><description>&lt;p&gt;via twitter:&lt;/p&gt;
&lt;ul&gt;&lt;li&gt;&lt;a href="http://www.gigglingcorpse.com/2012/02/29/sharedobject-example-with-haxenme-for-flash-and-android/" title="Shared object example with Haxe NME for Flash and Android" target="_self"&gt;New blog post&lt;/a&gt;&amp;#160;: Shared object example with Haxe NME for Flash and Android - via &lt;a href="https://www.twitter.com/#!/gigglingcorpse" title="@gigglingcorpse" target="_self"&gt;Brad Gill&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://blog.allanbishop.com/haxe-nme-tutorial-install-and-setup-on-mac-os-x/" title="Haxe and NME tutorial : Install and setup on Mac OS X" target="_self"&gt;New video tutorial&lt;/a&gt;&amp;#160;: Haxe and NME tutorial - Install and setup on Mac OS X - via &lt;a href="https://www.twitter.com/#!/AllanBishop" title="@AllanBishop" target="_self"&gt;Allan Bishop&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.aymericlamboley.fr/blog/javascript-slider-made-with-haxe-and-jquery/" title="Javascript slider made with Haxe and jQuery" target="_self"&gt;New blog post&lt;/a&gt;&amp;#160;: Javascript slider made with Haxe and jQuery - via &lt;a href="https://www.twitter.com/#!/aymericlamboley" title="@aymericlamboley" target="_self"&gt;Aymeric Lamboley&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://lucamezzalira.com/2012/03/01/haxe-my-new-toy/" title="Haxe my new toy!" target="_self"&gt;New blog post&lt;/a&gt;&amp;#160;: Haxe my new toy! - via &lt;a href="https://www.twitter.com/#!/lucamezzalira" title="@lucamezzalira" target="_self"&gt;Luca Mezzalira&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.eclihx.org/project-updates/themeswitheclipsecolorthemesplug-in" title="Themes with EclipseColorThemes plugin" target="_self"&gt;New blog post&lt;/a&gt;&amp;#160;: Themes with EclipseColorThemes plug-in now supported - via &lt;a href="https://www.twitter.com/#!/eclihx" title="@eclihx" target="_self"&gt;Eclihx&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://blog.onthewings.net/2012/03/04/head-tracking-motion-parallax-3d-in-haxe-flash/" title="Head tracking motion parallax 3D in Haxe Flash" target="_self"&gt;New blog post&lt;/a&gt;&amp;#160;: Head tracking motion parallax 3D in Haxe Flash - via &lt;a href="https://www.twitter.com/#!/andy_li" title="@andy_li" target="_self"&gt;Andy Li&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.gigglingcorpse.com/2012/03/05/drag-velocity/" title="Drag velocity example and code" target="_self"&gt;New blog post&lt;/a&gt;&amp;#160;: Drag velocity example and code - via &lt;a href="https://www.twitter.com/#!/gigglingcorpse" title="@gigglingcorpse" target="_self"&gt;Brad Gill&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;Nape is now available from HaxeLib! - via &lt;a href="https://www.twitter.com/#!/matthewswallace" title="@matthewswallace" target="_self"&gt;Matthew Wallace&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;p&gt;via haxe mailing list&lt;/p&gt;
&lt;ul&gt;&lt;li&gt;Selecthx and Selecthxml - CSS style selection for DOM and XML - &lt;a href="http://groups.google.com/group/haxelang/browse_thread/thread/fb6ae1b15221c8ed/3d6035ace9d27a53" title="Selecthx and Selecthxml - CSS style selection for DOM and XML" target="_self"&gt;Original Post&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;Javascript source mapping is coming soon to Haxe - &lt;a href="http://groups.google.com/group/haxelang/browse_thread/thread/e4bf1ba2736b403f" title="Javascript source mapping is coming soon to Haxe!" target="_self"&gt;Original Post&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;Dead code elimination has been greatly improved - &lt;a href="https://groups.google.com/forum/?hl=en#!topic/haxelang/qmDWyXzclTw" title="Dead Code Elimination greatly improved" target="_self"&gt;Original Post&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;p&gt;via &lt;em&gt;blogs&lt;/em&gt;:&lt;/p&gt;
&lt;ul&gt;&lt;li&gt;&lt;a href="http://www.gigglingcorpse.com/2012/03/02/i-made-a-simple-haxe-profiler/" title="I made a simple Haxe profiler" target="_self"&gt;New blog post&lt;/a&gt;&amp;#160;: I made a simple Haxe profiler - &lt;a href="http://www.twitter.com/gigglingcorpse" title="@gigglingcorpse" target="_self"&gt;Brad Gill&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;</description><link>http://blog.skialbainn.com/post/18902828905</link><guid>http://blog.skialbainn.com/post/18902828905</guid><pubDate>Wed, 07 Mar 2012 15:39:11 +0000</pubDate><category>haxe</category><category>roundup</category></item><item><title>Haxe Roundup 86</title><description>&lt;p&gt;via twitter:&lt;/p&gt;
&lt;ul&gt;&lt;li&gt;&lt;a href="http://blog.patrickkulling.de/blog/2012/02/28/learn-haxe-function-types-inline/" title="Learn Haxe : Function Types and Inline" target="_self"&gt;New blog post&lt;/a&gt;&amp;#160;: Learn Haxe&amp;#160;: Function Types and Inline - via &lt;a href="https://www.twitter.com/#!/Patrick_Kulling" title="@Patrick_Kulling" target="_self"&gt;Patrick Kulling&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.joshuagranick.com/blog/2012/02/22/nme-game-example-pirate-pig/" title="NME game example : Pirate Pig" target="_self"&gt;New blog post&lt;/a&gt;&amp;#160;: NME game example&amp;#160;: Pirate Pig - via &lt;a href="https://www.twitter.com/#!/singmajesty" title="@singmajesty" target="_self"&gt;Joshua Granick&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.haxe.org" title="Haxe.org" target="_self"&gt;Haxe&lt;/a&gt; has gotten a new homepage and design! - via &lt;a href="https://www.twitter.com/#!/ncannasse" title="@ncannasse" target="_self"&gt;Nicolas Cannasse&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;The &lt;a href="http://www.webdu.com.au/session/there-is-no-platform-write-once-run-everywhere-with-haxe" title="There is No Platform - Write once, run everywhere with Haxe" target="_self"&gt;MP3 to the session&lt;/a&gt; &amp;#8220;There is No Platform - Write once, run everywhere with Haxe&amp;#8221; is now available! - via &lt;a href="https://www.twitter.com/#!/DavidPeek" title="@DavidPeek" target="_self"&gt;David Peek&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;First &lt;a href="http://wwx.haxe.org/?/2012/conference/key.participants/speakers&amp;amp;format=html&amp;amp;selectedIcon=conference.key.participants.icon_default_speakers" title="WWX Conference Speakers" target="_self"&gt;set of speakers&lt;/a&gt; has been announced for the &lt;a href="http://wwx.haxe.org/?/2012/conference/" title="WWX Conference 2012" target="_self"&gt;WWX Conference 2012&lt;/a&gt; - via &lt;a href="https://www.twitter.com/#!/ncannasse" title="@ncannasse" target="_self"&gt;Nicolas Cannasse&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://ebilgeek.wordpress.com/2012/02/24/learning-haxe-part-1-what-is-nme/" title="Learning Haxe Part 1 What is NME?" target="_self"&gt;New blog post&lt;/a&gt;&amp;#160;: Learning Haxe Part 1 - What is NME - via &lt;a href="https://www.twitter.com/#!/Rolith_AE" title="@Rolith_AE" target="_self"&gt;Rolith&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://ebilgeek.wordpress.com/2012/02/25/learning-haxe-part-2-hello-world/" title="Learning Haxe Part 2 Hello World" target="_self"&gt;New blog post&lt;/a&gt;&amp;#160;: Learning Haxe Part 2 - Hello World - via &lt;a href="https://www.twitter.com/#!/Rolith_AE" title="@Rolith_AE" target="_self"&gt;Rolith&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;p&gt;via haxe mailing list:&lt;/p&gt;
&lt;ul&gt;&lt;li&gt;Haxe Operator Overloading is now possible!- [&lt;a href="https://github.com/profelis/overload-operator" title="Haxe Operator Overloading - Github" target="_self"&gt;github&lt;/a&gt;] - &lt;a href="http://groups.google.com/group/haxelang/browse_thread/thread/3c77c45e3da213cb/b695dcb016cbe97d" title="Haxe Operator Overloading" target="_self"&gt;Original Post&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;p&gt;via &lt;em&gt;blogs&lt;/em&gt;:&lt;/p&gt;
&lt;ul&gt;&lt;li&gt;&lt;a href="http://www.saumyaray.com/saumya/archives/1026?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=raytrace-an-external-logger-for-flash" title="RayTrace : An external logger for Flash" target="_self"&gt;New blog post&lt;/a&gt;&amp;#160;: RayTrace&amp;#160;: An external logger for Flash - via &lt;a href="http://www.saumyaray.com/" title="Saumyaray.com" target="_self"&gt;Saumyaray.com&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.gigglingcorpse.com/2012/02/25/haxe-nme-android-and-flash/" title="Haxe, NME, Android and Flash" target="_self"&gt;New blog post&lt;/a&gt;&amp;#160;: Haxe, NME, Android and Flash - via &lt;a href="https://www.twitter.com/#!/gigglingcorpse" title="@gigglingcorpse" target="_self"&gt;Brad Gill&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://ebilgeek.wordpress.com/2012/02/26/learning-haxe-part-3/" title="Learning Haxe Part 3 Cross Platform?" target="_self"&gt;New blog post&lt;/a&gt;&amp;#160;: Learning Haxe Part 3 - Cross Platform? - via &lt;a href="https://www.twitter.com/#!/Rolith_AE" title="@Rolith_AE" target="_self"&gt;Rolith&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://ebilgeek.wordpress.com/2012/02/27/learning-haxe-part-4-circle-dancer/" title="Learning Haxe Part 4 Circle Dancer" target="_self"&gt;New blog post&lt;/a&gt;&amp;#160;: Learning Haxe Part 4 - Circle Dancers - via &lt;a href="https://www.twitter.com/#!/Rolith_AE" title="@Rolith_AE" target="_self"&gt;Rolith&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;</description><link>http://blog.skialbainn.com/post/18495211176</link><guid>http://blog.skialbainn.com/post/18495211176</guid><pubDate>Wed, 29 Feb 2012 15:12:42 +0000</pubDate><category>haxe</category><category>roundup</category></item><item><title>Haxe Roundup 85</title><description>&lt;p&gt;via twitter:&lt;/p&gt;
&lt;ul&gt;&lt;li&gt;If your in San Francisco, take part in the &lt;a href="http://www.meetup.com/San-Francisco-Creative-Coders/events/53297492/" title="WebGL and Html5 Hackathon on March 2nd 6.00pm" target="_self"&gt;WebGL and Html5 Hackathon&lt;/a&gt; on March 2nd 6.00pm - via &lt;a href="https://www.twitter.com/#!/BrunoFonzi" title="@BrunoFonzi" target="_self"&gt;Bruno Fonzi&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://ncannasse.fr/blog/open_letter_to_flex_community" title="Open letter to Apache Flex community" target="_self"&gt;New blog post&lt;/a&gt;&amp;#160;: Open letter to the Apache Flex community - via &lt;a href="https://www.twitter.com/#!/ncannasse" title="@ncannasse" target="_self"&gt;Nicolas Cannasse&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.aymericlamboley.fr/blog/haxe-workflow-with-sublime-text-2-php-and-nme-examples/" title="Haxe workflow with Sublime Text 2 with PHP and NME examples" target="_self"&gt;New blog post&lt;/a&gt;&amp;#160;: Haxe workflow with Sublime Text 2 with PHP and NME examples - via &lt;a href="https://www.twitter.com/#!/aymericlamboley" title="@aymericlamboley" target="_self"&gt;Aymeric Lamboley&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.haxenme.org/blog/?p=73" title="NME 3.2.1 Beta " target="_self"&gt;New blog post&lt;/a&gt;&amp;#160;: NME 3.2.1 Beta - via &lt;a href="https://www.twitter.com/#!/haxenme" title="@haxenme" target="_self"&gt;HaxeNME&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://blog.allanbishop.com/haxe-nme-tutorial-install-and-setup-on-windows/" title="NME install and setup on Windows" target="_self"&gt;New Video&lt;/a&gt;&amp;#160;: NME install and setup on Windows - via &lt;a href="https://www.twitter.com/#!/AllanBishop" title="@AllanBishop" target="_self"&gt;Allan Bishop&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://blog.patrickkulling.de/blog/2012/02/21/learn-haxe-the-fun-way/" title="Learn Haxe the fun way" target="_self"&gt;New blog post&lt;/a&gt;&amp;#160;: Learn Haxe the fun way - via &lt;a href="https://www.twitter.com/#!/Patrick_Kulling" title="@Patrick_Kulling" target="_self"&gt;Patrick Kulling&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.aymericlamboley.fr/blog/using-native-php-with-haxe-php/" title="Using Native PHP with Haxe PHP" target="_self"&gt;New blog post&lt;/a&gt;&amp;#160;: Using Native PHP with Haxe PHP - via &lt;a href="https://www.twitter.com/#!/aymericlamboley" title="@aymericlamboley" target="_self"&gt;Aymeric Lamboley&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;p&gt;via haxe mailing list:&lt;/p&gt;
&lt;ul&gt;&lt;li&gt;Tinkerbell Tweening Engine Release - &lt;a href="http://groups.google.com/group/haxelang/browse_thread/thread/656af928b26c9f90/2467926e8a281ec7?lnk=gst&amp;amp;q=Release%3A+Tinkerbell+Tweening+Engine#2467926e8a281ec7" title="Tinkerbell Tweening Engine Release" target="_self"&gt;Original Post&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;haxe.JSON is now part of the std library available in nightly builds - &lt;a href="http://groups.google.com/group/haxelang/browse_thread/thread/8e2becc2940af20/55689bc563a11c18" title="haxe.JSON" target="_self"&gt;Original Post&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;</description><link>http://blog.skialbainn.com/post/18069758979</link><guid>http://blog.skialbainn.com/post/18069758979</guid><pubDate>Wed, 22 Feb 2012 14:20:21 +0000</pubDate><category>haxe</category><category>roundup</category></item><item><title>Haxe Roundup 84</title><description>&lt;p&gt;via twitter:&lt;/p&gt;
&lt;ul&gt;&lt;li&gt;&lt;a href="http://www.joshuagranick.com/blog/2012/02/08/quick-notes-on-the-swf-library-for-nme/" title="Quick notes of the SWF Library for NME" target="_self"&gt;New blog post&lt;/a&gt;&amp;#160;: Quick notes of the SWF Library for NME - via &lt;a href="https://www.twitter.com/#!/singmajesty" title="@singmajesty" target="_self"&gt;Joshua Granick&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;Realtime game, &lt;a href="http://games.disktree.net/letterspace/" title="LetterSpace" target="_self"&gt;LetterSpace&lt;/a&gt;, has been updated and is online - via &lt;a href="https://www.twitter.com/#!/disktree" title="@disktree" target="_self"&gt;Tong&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;The &lt;a href="https://github.com/tong/chrome.extension" title="Chrome Extension Type Definitions for Haxe" target="_self"&gt;Haxe type definitions&lt;/a&gt; for Chrome Extensions has been updated to v17 - via &lt;a href="https://www.twitter.com/#!/disktree" title="@disktree" target="_self"&gt;Tong&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.haxenme.org/blog/?p=70" title="NME 3.2 -- It's Official!" target="_self"&gt;New blog post&lt;/a&gt;&amp;#160;: NME 3.2 &amp;#8212; It&amp;#8217;s Official! - via &lt;a href="https://www.twitter.com/#!/haxenme" title="@haxenme" target="_self"&gt;HaxeNME&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;p&gt;via haxe mailing list:&lt;/p&gt;
&lt;ul&gt;&lt;li&gt;HXCPP version 2.08.1 has been released! - &lt;a href="http://groups.google.com/group/haxelang/browse_thread/thread/e12015fdbdbc8111/80914bfc3da4ce50" title="HXCPP version 2.08.1 has been released!" target="_self"&gt;Original Post&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;</description><link>http://blog.skialbainn.com/post/17659127513</link><guid>http://blog.skialbainn.com/post/17659127513</guid><pubDate>Wed, 15 Feb 2012 15:44:02 +0000</pubDate><category>haxe</category><category>roundup</category></item><item><title>Haxe Roundup 83</title><description>&lt;p&gt;via twitter:&lt;/p&gt;
&lt;ul&gt;&lt;li&gt;Upcoming FITC talk &lt;a href="http://www.fitc.ca/events/presentations/presentation.cfm?event=130&amp;amp;presentation_id=1866" title="HAXE + JS == ❤" target="_self"&gt;HAXE + JS == ❤&lt;/a&gt; presented by &lt;a href="https://www.twitter.com/#!/MikkoH" title="@MikkoH" target="_self"&gt;Mikko Haapoja&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.confidant.ca/blog/2012/a-cross-platform-e-book-framework-for-haxe/" title="Cross platform e-book framework for haXe" target="_self"&gt;New blog post&lt;/a&gt;&amp;#160;: Cross platform e-book framework for haXe - via &lt;a href="https://www.twitter.com/#!/confidant_ca" title="@confidant_ca" target="_self"&gt;Allan Dowdeswell&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://lib.haxe.org/p/jQueryExtern" title="jQueryExtern now updated to version 1.7.1" target="_self"&gt;jQueryExtern&lt;/a&gt; is now updated to jQuery version 1.7.1 and is available for download from haxelib - via &lt;a href="https://www.twitter.com/#!/andy_li" title="@andy_li" target="_self"&gt;Andy Li&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;New blog post&amp;#160;: &lt;a href="http://www.zedia.net/2012/haxe-nme-robothaxe-git-github-brains-exploded/" title="Haxe, NME , RobotHaxe, Git, Github, brains exploded" target="_self"&gt;Haxe, NME , RobotHaxe, Git, Github, brains exploded&lt;/a&gt; - via &lt;a href="https://www.twitter.com/#!/GAMESatCODAME" title="@GAMESatCODAME" target="_self"&gt;Games@Codame&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;There&amp;#8217;s a new recipe section at &lt;a href="http://www.haxenme.org/" title="Haxe NME" target="_self"&gt;haxenme.org&lt;/a&gt;, where you can share your code samples on &lt;a href="https://gist.github.com/gists/search?q=nme+recipe&amp;amp;x=0&amp;amp;y=0" title="NME recipes on github" target="_self"&gt;github by putting NME recipe&lt;/a&gt; in the title! - via &lt;a href="https://www.twitter.com/#!/haxenme" title="@haxenme" target="_self"&gt;HaxeNME&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.haxenme.org/blog/?p=51" title="NME 3.2 Beta Released!" target="_self"&gt;New blog post&lt;/a&gt;&amp;#160;: NME 3.2 Beta Released! - via &lt;a href="https://www.twitter.com/#!/haxenme" title="@haxenme" target="_self"&gt;HaxeNME&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.joshuagranick.com/blog/2012/02/07/project-file-improvements-in-nme-3-2/" title="Project file improvements in NME 3.2" target="_self"&gt;New blog post&lt;/a&gt;&amp;#160;: Project file improvements in NME 3.2 - via &lt;a href="https://www.twitter.com/#!/singmajesty" title="@singmajesty" target="_self"&gt;Joshua Granick&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;</description><link>http://blog.skialbainn.com/post/17265728511</link><guid>http://blog.skialbainn.com/post/17265728511</guid><pubDate>Wed, 08 Feb 2012 15:35:00 +0000</pubDate><category>haxe</category><category>roundup</category></item><item><title>Haxe Roundup 82</title><description>&lt;p&gt;via twitter:&lt;/p&gt;
&lt;ul&gt;&lt;li&gt;&lt;a href="http://www.joshuagranick.com/blog/2012/01/25/joystick-and-gamepad-support-for-nme/" title="Joystick and Gamepad support for NME!" target="_self"&gt;New blog post&lt;/a&gt;&amp;#160;: Joystick and Gamepad support for NME has arrived! - via &lt;a href="https://www.twitter.com/#!/singmajesty" title="@singmajesty" target="_self"&gt;Joshua Granick&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://blog.disktree.net/2012/01/23/videocrank-at-wuk.html" title="Videocrank at WUK/Vienna" target="_self"&gt;New blog post&lt;/a&gt;&amp;#160;: Videocrank at WUK/Vienna, an experimental art project - via &lt;a href="https://www.twitter.com/#!/disktree" title="@disktree" target="_self"&gt;Tong&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;The &lt;a href="http://games.codame.com/post/16568732561/games-coding-event-recordings-jan-18-2012" title="Games@Codame Video's for Jan 18th 2012" target="_self"&gt;video&amp;#8217;s for the latest Games@Codame&lt;/a&gt; Event (Jan 18th) are now available! - via &lt;a href="https://www.twitter.com/#!/GAMESatCODAME" title="@GAMESatCODAME" target="_self"&gt;Games@Codame&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;You can now look at the &lt;a href="http://www.haxenme.org/about-nme/feature-matrix/" title="NME Target Feature Matrix" target="_self"&gt;new NME feature matrix&lt;/a&gt; to see what target supports what - via &lt;a href="https://www.twitter.com/#!/haxenme" title="@haxenme" target="_self"&gt;HaxeNME&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;Touch events are now working in Jeash (HTML5 target of NME) thanks to &lt;a href="https://www.twitter.com/#!/fintanb" title="@fintanb" target="_self"&gt;Fintan Boyle&lt;/a&gt; - via &lt;a href="https://www.twitter.com/#!/grumpytoad" title="@grumpytoad" target="_self"&gt;Niel Drummond&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;The &lt;a href="http://code.google.com/p/awe6/" title="awe6 The inverted Game Framework" target="_self"&gt;awe6 inverted game framework&lt;/a&gt; version 1.0.391 has been released to haxelib and works with all targets! - via &lt;a href="https://www.twitter.com/#!/hypersurge" title="@hypersurge" target="_self"&gt;Rob Fell&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;p&gt;via &lt;em&gt;my rss feed&lt;/em&gt;:&lt;/p&gt;
&lt;ul&gt;&lt;li&gt;&lt;a href="http://www.aymericlamboley.fr/blog/air-nativeprocess-and-bash-file-to-compile-haxe-nme-project/" title="Air NativeProcess and bash file to compile Haxe NME projects" target="_self"&gt;New blog post&lt;/a&gt;&amp;#160;: How to use Adobe Air native process and bash files to compile Haxe NME projects&lt;/li&gt;
&lt;/ul&gt;</description><link>http://blog.skialbainn.com/post/16864817324</link><guid>http://blog.skialbainn.com/post/16864817324</guid><pubDate>Wed, 01 Feb 2012 15:03:24 +0000</pubDate><category>haxe</category><category>roundup</category></item><item><title>Haxe Roundup 81</title><description>&lt;p&gt;via twitter:&lt;/p&gt;
&lt;ul&gt;&lt;li&gt;&lt;a href="https://github.com/AdamHarte/Gamepad-Haxe" title="Gamepad-Haxe on github" target="_self"&gt;Gamepad-Haxe&lt;/a&gt; now has an on screen joystick which supports multi-touch! - via &lt;a href="https://www.twitter.com/#!/AdamHarte" title="@AdamHarte" target="_self"&gt;Adam Harte&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://github.com/francescoagati/Syringo" title="Syringo on github" target="_self"&gt;Syringo&lt;/a&gt;&amp;#160;: Dependency injection for Haxe inspired by Pimple and Syringe - via &lt;a href="https://www.twitter.com/#!/sa_su_ke" title="@sa_su_ke" target="_self"&gt;sa_su_ke&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;If you want to experiment with SWF parsing, check out this new &lt;a href="https://github.com/jgranick/swf" title="SWF on github" target="_self"&gt;SWF library&lt;/a&gt; - via &lt;a href="https://www.twitter.com/#!/singmajesty" title="@singmajesty" target="_self"&gt;Joshua Granick&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://github.com/postite/Gestouchx" title="Gestouchx on github" target="_self"&gt;Gestouchx&lt;/a&gt;&amp;#160;: Natural user interface gesture framework for mouse and multi-touch for NME - via &lt;a href="https://www.twitter.com/#!/postite" title="@postite" target="_self"&gt;Dav Kert&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.joshuagranick.com/blog/2012/01/24/embedding-swfs-makes-nme-meme-friendly/" title="Embedding SWFs makes NME Meme friendly" target="_self"&gt;New blog post&lt;/a&gt;&amp;#160;: Embedding SWFs makes NME Meme friendly - via &lt;a href="https://www.twitter.com/#!/singmajesty" title="@singmajesty" target="_self"&gt;Joshua Granick&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;[Fr] The first? &lt;a href="http://www.regart.net/ateliers/" title="The first NME workshop in Paris on February 9th" target="_self"&gt;NME workshop&lt;/a&gt; in Paris by &lt;a href="https://www.twitter.com/#!/elsassph" title="@elsassph" target="_self"&gt;Philippe Elsass&lt;/a&gt; on February 9th - via &lt;a href="https://www.twitter.com/#!/ncannasse" title="@ncannasse" target="_self"&gt;Nicolas Cannasse&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;p&gt;via haxe mailing list:&lt;/p&gt;
&lt;ul&gt;&lt;li&gt;Haxe and beautiful decision trees at BigML - &lt;a href="http://groups.google.com/group/haxelang/browse_thread/thread/d96269b00459d036/26d99d79e443c1c0?lnk=gst&amp;amp;q=Haxe+and+decision+trees+at+BigML%3A+New+blog+post#26d99d79e443c1c0" title="Haxe and beautiful decision trees at BigML" target="_self"&gt;Original Post&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;New Haxe library&amp;#160;: Pre-releasing HxMonads - &lt;a href="http://groups.google.com/group/haxelang/browse_thread/thread/e3f92f60ffe09e20/f52eb5414084af11" title="Pre-releasing HxMonads" target="_self"&gt;Original Post&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;</description><link>http://blog.skialbainn.com/post/16463689481</link><guid>http://blog.skialbainn.com/post/16463689481</guid><pubDate>Wed, 25 Jan 2012 14:06:57 +0000</pubDate><category>haxe</category><category>roundup</category></item><item><title>Haxe Roundup 80!</title><description>&lt;p&gt;via twitter:&lt;/p&gt;
&lt;ul&gt;&lt;li&gt;&lt;a href="https://developer.palm.com/appredirect/?packageid=com.simianlogic.colortangle" title="Color Tangle Winner of Got Game? App Hack" target="_self"&gt;Color Tangle&lt;/a&gt; has won the Got Game? webOS app hack competition! - via &lt;a href="https://www.twitter.com/#!/haxenme" title="@haxenme" target="_self"&gt;HaxeNME&lt;/a&gt; &amp;amp; &lt;a href="https://www.twitter.com/#!/SimianLogic" title="@SimianLogic" target="_self"&gt;SimianLogic&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://github.com/tong/dox.droid" title="Dox for Android - Haxe Documentation Browser" target="_self"&gt;Haxe documentation browser&lt;/a&gt; for android available for download! - via &lt;a href="https://www.twitter.com/#!/disktree" title="@disktree" target="_self"&gt;Tong&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://labs.influxis.com/?p=2132" title="HaxeCon is upon us!" target="_self"&gt;New blog post&lt;/a&gt;&amp;#160;: Influxis is sponsoring &lt;a href="http://wwx.haxe.org/" title="HaxeCon 2012" target="_self"&gt;HaXeCon 2012&lt;/a&gt; taking place April 13-16 in Paris - via &lt;a href="https://www.twitter.com/#!/RichardBlakely" title="@RichardBlakely" target="_self"&gt;Richard Blakey&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;Haxe and NodeJS play nice together, new &lt;a href="http://haxenode.org/" title="Haxe and NodeJS" target="_self"&gt;official website&lt;/a&gt; shows just how well - via &lt;a href="https://www.twitter.com/#!/theRemix" title="@theRemix" target="_self"&gt;Jon Borgonia&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://gamesatcodame.tumblr.com/post/15937189328/we-have-changed" title="We have changed!" target="_self"&gt;New blog post&lt;/a&gt;&amp;#160;: FlashONGames has changed its name to GAMESatCODAME - via &lt;a href="https://www.twitter.com/#!/GamesAtCodame" title="@GamesAtCodame" target="_self"&gt;GamesAtCodame&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://lambdabrella.blogspot.com/2012/01/packrat-parser-combinators-for-haxe.html" title="Scala inspired Packrat Parser for Haxe" target="_self"&gt;New blog post&lt;/a&gt;&amp;#160;: Scala inspired Packrat Parser for Haxe - via &lt;a href="https://www.twitter.com/#!/stephaneledorze" title="@stephaneledorze" target="_self"&gt;Stephane Le Dorze&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://blog.adamharte.com/on-screen-joystick-with-gamepad-haxe/" title="On Screen joystick with Gamepad for Haxe" target="_self"&gt;New blog post&lt;/a&gt;&amp;#160;: On screen joystick with Gamepad for Haxe - via &lt;a href="https://www.twitter.com/#!/AdamHarte" title="@AdamHarte" target="_self"&gt;Adam Harte&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://polygonal.de/dev/sph/js.html" title="2D SPH compiled to Javascript" target="_self"&gt;2D SPH&lt;/a&gt; compiled to Javascript - via &lt;a href="https://www.twitter.com/#!/polygonal" title="@polygonal" target="_self"&gt;Michael Baczynski&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;</description><link>http://blog.skialbainn.com/post/16059201582</link><guid>http://blog.skialbainn.com/post/16059201582</guid><pubDate>Wed, 18 Jan 2012 12:39:18 +0000</pubDate><category>haxe</category><category>roundup</category></item><item><title>Haxe Roundup 79</title><description>&lt;p&gt;via twitter:&lt;/p&gt;
&lt;ul&gt;&lt;li&gt;&lt;a href="https://github.com/jasononeil/Ext-JS-4.0-externs-for-Haxe" title="ExtJS 4.0.7 externs now available!" target="_self"&gt;ExtJS 4.0.7 externs&lt;/a&gt; are now available! More info on the release can be found on the &lt;a href="https://groups.google.com/forum/?hl=en#!topic/haxelang/JD1JtV6NeVY" title="ExtJS 4.0.7 externs now available!" target="_self"&gt;mailing list&lt;/a&gt; - via &lt;a href="https://www.twitter.com/#!/jayoneil" title="@jayoneil" target="_self"&gt;Jason O&amp;#8217;Neil&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.joshuagranick.com/blog/2012/01/02/use-swf-assets-in-nme-cross-platform/" title="Using SWF assets in NME - Cross Platform!" target="_self"&gt;New blog post&lt;/a&gt;&amp;#160;: Using SWF assets in NME - Cross Platform! - via &lt;a href="https://www.twitter.com/#!/singmajesty" title="@singmajesty" target="_self"&gt;Joshua Granick&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.joshuagranick.com/blog/2012/01/03/7-useful-utilities-for-your-next-application/" title="7 Useful Utilities for your next NME application" target="_self"&gt;New blog post&lt;/a&gt;&amp;#160;: 7 Useful Utilities for your next NME application - via &lt;a href="https://www.twitter.com/#!/singmajesty" title="@singmajesty" target="_self"&gt;Joshua Granick&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.reportgrid.com/charts/" title="Report Grids Next Gen Charts" target="_self"&gt;Report Grids&lt;/a&gt; next generation visualization charts art built with Haxe - via &lt;a href="https://www.twitter.com/#!/fponticelli" title="@fponticelli" target="_self"&gt;Franco Ponticelli&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;p&gt;via haxe mailing list:&lt;/p&gt;
&lt;ul&gt;&lt;li&gt;The C# target is available to test, available &lt;a href="https://github.com/benjcooley/haxe/tree/gencs" title="C# branch on github" target="_self"&gt;on github&lt;/a&gt; by Ben Cooley - &lt;a href="http://groups.google.com/group/haxelang/browse_thread/thread/19f3415c6b88e466/e5fff665287428d9" title="C# target for Haxe on github" target="_self"&gt;Original Post&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;p&gt;via blogs:&lt;/p&gt;
&lt;ul&gt;&lt;li&gt;Two Google Chrome omnibox extension, &lt;a href="https://chrome.google.com/webstore/detail/oocmdgebgfalcjefajhpkdkmlfcanljg" title="Dox" target="_self"&gt;Dox&lt;/a&gt; and &lt;a href="https://chrome.google.com/webstore/detail/agikkldfdhbpaocpoidjcfefaahobeap" title="XEP" target="_self"&gt;XEP&lt;/a&gt; both written in Haxe/javascript are available to install and contribute to - &lt;a href="http://blog.disktree.net/2011/12/28/chrome-omnibox-extensions.html" title="Google Chrome Omnibox Extensions" target="_self"&gt;Original Post&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;</description><link>http://blog.skialbainn.com/post/15620107110</link><guid>http://blog.skialbainn.com/post/15620107110</guid><pubDate>Tue, 10 Jan 2012 15:15:39 +0000</pubDate><category>haxe</category><category>roundup</category></item><item><title>Haxe Roundup 78</title><description>&lt;p&gt;via twitter:&lt;/p&gt;
&lt;ul&gt;&lt;li&gt;&lt;a href="http://code.google.com/p/nmex/" title="NMEX - NME Extensions" target="_self"&gt;Repository of NME extensions&lt;/a&gt; including AdMob, Game Center, Google Analytics and more - via &lt;a href="https://www.twitter.com/#!/elsassph" title="@elsassph" target="_self"&gt;Philippe Elsass&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;The &lt;a href="http://flashongames.com/post/14869724276/additional-speakers-for-jan-18th" title="FlashONGames meeting, 18th January" target="_self"&gt;next FlashONGames meeting&lt;/a&gt;, 18th January, now includes &lt;a href="https://www.twitter.com/#!/singmajesty" title="@singmajesty" target="_self"&gt;Joshua Granick&lt;/a&gt; and &lt;a href="http://www.twitter.com/b_garcia" title="@b_garcia" target="_self"&gt;Bruno Garcia&lt;/a&gt; in addition to &lt;a href="http://spaceport.io/" title="spaceport.io" target="_self"&gt;Ben Savage&lt;/a&gt; - via &lt;a href="https://www.twitter.com/#!/FlashONGames" title="@FlashONGames" target="_self"&gt;FlashONGames&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;ThreeJS now has externs available on &lt;a href="http://lib.haxe.org/p/three.js" title="ThreeJS available on haxelib" target="_self"&gt;haxelib&lt;/a&gt; - via &lt;a href="https://www.twitter.com/#!/mrdoob" title="@mrdoob" target="_self"&gt;Mr.doob&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;p&gt;via haxe mailing list:&lt;/p&gt;
&lt;ul&gt;&lt;li&gt;BrowserHX - simple browser detection now available on haxelib - &lt;a href="http://groups.google.com/group/haxelang/browse_thread/thread/5371dcc5b2f8d2ca#" title="BrowserHX - Simple Browser Detection" target="_self"&gt;Original Post&lt;/a&gt; &lt;/li&gt;
&lt;/ul&gt;&lt;p&gt;via nme mailing list:&lt;/p&gt;
&lt;ul&gt;&lt;li&gt;Awesome trick you can use with FlashDevelop by adjusting the text in Run Custom Command - &lt;a href="http://lists.haxenme.org/pipermail/nme_lists.haxenme.org/2012-January/000466.html" title="Neat trick you can use with FlashDevelop" target="_self"&gt;Original Post&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;</description><link>http://blog.skialbainn.com/post/15192348569</link><guid>http://blog.skialbainn.com/post/15192348569</guid><pubDate>Mon, 02 Jan 2012 18:41:12 +0000</pubDate><category>haxe</category><category>roundup</category></item></channel></rss>

