July 2012
4 posts
21 tags
Haxe Roundup 107
via twitter:
New blog post : 3 Weeks of Progress on a Mobile Game - via Mike Cann
New blog post : Stage Focus and Activation in Haxe{NME} - via Joshua Granick
New blog post : Game Jam Update : Balloon Pop - via Joshua Granick
Galaxy55 alpha 3 now online - via Nicolas Cannasse
New blog post : Cocktail v1.0 Sunrise, cross platform UI’s with Haxe - via Silex Labs
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23 tags
Haxe Roundup 106
Haxe 2.10 has been released! Improved Java and C# targets thanks to Cauê Waneck. Greatly reduced Javascript output and loads more.
via twitter:
New blog post : Combining Cocktail Haxe with PhoneGap - via Valerie Alloix
New blog post : Haxe tips : Advanced method overloading with macros - via Andy Li
New blog post[ru] : SimpleCache Ant.Karlov’а на Haxe - via Haxe.ru
...
11 tags
Haxe Roundup 105
via twitter:
New blog post : Adding the BlackBerry C/C++ Native Target in 48 Hours - via Joshua Granick
New blog post : Platform Icon Sizes - via Joshua Granick
New blog post : Haxe tips - Better untyped expressions - via Andy Li
New blog post : Day 6 - Mobile Game Progress - via Mike Cann
New blog post : AGE - Quad Tree implementation - via Adrien Fischer
The Haxe...
13 tags
Haxe Roundup 104
via twitter:
New blog post : Lets make a mobile game in 3 weeks with Haxe{NME} - via Michael Cann
Haxe{NME} can install applications directly to connected iOS devices, no jail breaking required! - via Joshua Granick
New blog post : Awe6 Haxe Workshop - Feedback! - via Valerie Alloix
New blog post : On Porting RobotLegs2 & SwiftSuspenders2 to Haxe - via Michael Cann
New...